Recently I was working on creation an animation for a game I am working on on the side and thought I would share a quick tutorial on how to use blendtrees to manage animations. I am not going to go over creating the sprites or splitting them, this assumes you have the animations set up. If you want a quick read on how to do that check out my other post.
2023 Recap
This week I migrated my site from Vercel and NextJS back to Docusaurus and Azure. As I was doing it I had to fix some formatting issues on my 2022 recap post. As I was reading it I thought it would be interesting to do another post of my 2023 review.
How to Create Animated 2D characters in Unity
Have you ever wondered how to create an animated character for a 2D game? I recently learned how and wanted to share the steps I took to take a sprite sheet and create it into a moving character for a 2D game in Unity.
2022 Recap
2022 has been a wild ride from a career perspective. I started the year at Microsoft and ended the year at Amazon Web Services. I thought it might be interesting to post a recap of my year. The work I did, lessons learned, and what I hope to get out of 2023.
How to setup VS Code for Unity Development
I recently started to dive into game development and after checking out a few engines I landed on Unity. I wanted to go over a few setup steps I did to get VS Code working properly along with formatting and intellisense. This is going to assume you already have Unity installed and because it is pretty straight forward I did not see much point in going through those steps.
Hosting a Static Site on S3 with CloudFront
Creating an Online Portfolio with GitHub Pages
Recently I did a session at Georgia State University where I walked students on how to create and deploy a basic website using GitHub Pages to showcase their work, resume, or startup idea. I promised the students that I would do a write up on the steps we went over, how to take it to the next steps, and put it online. So that is what this post is.